Coming back to the game after a while. Support. Oh wow. Ancient Rubble Shattered Ring origin 250 360 Broken down machinery and other debris obstructs workers from utilizing the entire segment. Synergies : Imperial gives 10% resource on home system which is a shattered ring, FA 10% bonus to worker output (scrap miner), incubators allows us to resettle all pops to our capital, very low CG upkeep, very low amenity requirements, synergies with leaders. Chance of getting mega structure repair is actually boosted if you have a destroyed mega structure in your empire. I don't see any way to fix it other than to overhaul the segment you start on to not be a standard ring segment. This page was last edited on 15 September 2023, at 08:47. He had hundreds of research by year 7 with a positive economy. The first part (english localization: "Start with a Shattered Ring World as your homeworld") is an important detail because "Shattered Ring Worlds" have access to the same districts as normal planets (with two exceptions: the Mining district creates "Scrap Miners" jobs instead of "Miners" and the Generator district is replaced by a Trade. THe new blockers have flavors like "Unstable Vacuum Fields, Shtorting Power Grids, Malfunctioning Reactor. There are definitely ways to make ring world not OP in the start of the game, closer to void dwellers and relic worlds in value and no one whines about those. Researching some early-game technologies will allow you to clear those blockers. You just replied to a comment over 4 months old. reReddit: Top posts of November 11, 2022. Well shattered ring finally also feels super unique again. 3. Researching some early-game technologies will allow you to clear those blockers. A new Stellaris update 3. They get trade district in stead of generator district. Also clear all tile blockers and. I have 3 shattered rings segments, 2 of which have 0% habitability until I get rid of certain blockers, 3 of which are tech locked. Shattered Ring blockers now also provide -1 max districts. Stellaris AAR: No Love, No Comfort. AI. Thankfully, Paradox listened to the community and finally made balance changes to Hiveminds, Machines and especially Synth Ascension. This burns the attribute, and will cause issues with the AI (e. Phase 3: Complete the Ring World Section (10 000 Alloys); Effect: +1 Habitable segment. Now does this mean i can only live on ring worlds ? or if i was to find another planet there is a % penalty ? or would it be just 0% i cant live on anything else Many thanks :)Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroShattered Ring: The number of segments that are colonizable on game start now depends on the Guaranteed Habitable Worlds setting. Colonisable Shattered Ring segments have a large number of blockers including some that require advanced technology to clear, but impact the habitability of the segment. Pick the prosperity tradition, clear blockers and build a researcher district. It is a longer diary this week. Basically you use shattered ring's trade district to spam merchants, and since merchants are rulers shadow council boosts the output of your ruler jobs by 10%, combined with Xenophile and Thrifty you can get an insane amount of trade value. Ancient Rubble Shattered Ring origin 250 360 Broken down machinery and other debris obstructs workers from utilizing the entire segment. On top of that if you go spiritualist and try to rush for gas as soon as you can so you can expand on your ring world districts. Eh, I get your point, but it's only kinda true. Once you solve it. About three years had passed when I noticed that my number of free districts hadn't changed, and my total number of available districts seemed to have dropped. You might already need it to be a gaia to make it a gaia?Stellaris. You should probably pick Remants origin, as Relic world gives nice bonuses for research and you can dig up random tech in the same tab where tile blockers are. Remnants looks like one of the best technocracy tech rush origins, although not sure if it'll beat the pop growth of mechanist. . First unlock (Building and District upkeep -10%) works on Ring Segments. The broken ring world offers no planetary bonuses or features at all beyond what resources removing planetary blockers provides . Menu. '. ; About Stellaris Wiki; Mobile view In order to repair the shattered ring you'll need to clear every blocker which requires some additional techs for the segments you don't start on. Jan 2, 2018. Their mining district also gives alloys. I feel that as a Shattered Ring empire, at some point we should get an option to restore our ring to its former, fully operational glory – and that includes the 'Irreparable Damage' section. Normal gets +4. There are 3 special tile blockers on the ringworld, so you can get 100 gas, motes and crystals from clearing them. If it can be understood and fully repaired it will grant them great power. Even a flat 40% would be enough to work on. Does repairing the shattered ring world count as a mega structure for the purposes of the "Galactic wonders" ascension. Content is available under Attribution-ShareAlike 3. They are implemented as size 25 shattered ring worlds / guaranteed habitable worlds with quite expensive blockers (4 each, each reducing max habitability by 25%), so it’s a „good origin“*. Yiphix. You also get 3 blockers which, when cleared, grant 200 minerals each and 50 motes, crystals, or gases, so that you can afford to build those pricey arcologies. #10. and then fill the rest of the building slots with research labs. Lame. Still a great start, since you dont need to pay for those districts, and even profit from them when you have constructo-bots or the prosperity Tradition. Right. 2. This is really only 2nd to DA because it has a much more difficult time on average getting extra pops. Modifiers stack up quickly, at the very latest by the time you get the +20% tech you can easily live on them. The Ring world sections that aren't usually available until later are both available with 0 Habitability. Do check if that is still there. Used to be you had to research Mega-Engineering and repair the other sections before you could settle them. When you choose the Shattered Ring origin your species has ring world preference as its preferred planet. I fixed it by. The game will generate you a solar system based on your climate preference. . Hey guys, first time posting here. It is still powerful, but not nearly as much as it once was. • 4 yr. Hameshy;. Shattered ring is too short on habitable worlds to waste the good worlds on redundant trade production, and doing so misses on the value- and the authoritarian synergies- that scrap miners and CG-clerks offer in terms of running up your early-game economy into something for early-game wars to establish dominance. 1. There are four blockers on the shattered segments that reduce max habitability by -25%. If you go mercantile as your first tradition tree, it's easy to have tons of merchants making you tons of trade. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroShattered ring in general is insane regardless of if you are a machine or not. A ring world in theory is still a fully functional planet, just with a lot less natural disasters. Well now i also tried some runs as Machine in the Shattered Ring start, and i found this extremely weak compared to the regular Ring empires. Stellaris's new update makes the shattered ring origin stronger, but by how much?Support the channel:Youtube Member - Click the join button! or no command to remove an anomaly. But I can't seem to clear the last blocker a malfunctioning reactor. there still around, put in 25 food get 20 energy. Except, it would seem, the beta universe's homeworld's Ancient Clone Vats apparently didn't. As part of the Custodians’ work on the 3. ago. So the first issue is that MEs always have shortages of stability and amenities in this patch. Shattered Ring Origin causes a issue where your initial starting colony works as intended with a 100% habitability but the other broken ring sections have 0% Habitability. I’m sorry but do you really expect me to recognize the icon for every origin. it takes a while to get going and even longer to being able to afford the gas upkeep. This is our solar system and is many players’ first empire. This is my current megacorp setup with shattered ring. Trending Search forums. As you can see, in total, building the Ring World section will cost 25 000 Alloys and 300 influence. Unless you’re xenophobe or otherwise challenged for migration treaties, shattered ring is really solid. Almost every problem with Stellaris (including the redundancy of Ring Worlds) stems from the pop growth workaround to mitigate the late-game. Thanks for the info. So I would like to suggest a way to restore the ring. It doesn't mention the. In a meta min-max sense, Remnant is mechanically superior. reReddit: Top posts of 2022. Council. Ringworlds start of extremely powerful and that power allows you to snowball. 6. Ancient Rubble Shattered Ring origin 250 360 Broken down machinery and other debris obstructs workers from utilizing the entire segment. ) Polluting Megacorp build: This build is all about consumer goods and alloy production. the recent changes, to the other ring segments, and to popgrowth, make me want to go back again. Stellaris: Suggestions. Born to Breed: House of the Prophets - my ongoing but erratically updated CK3 AAR; The Sverker Diaries, part twenty-six, has been published. I don't think they are bad, but that there are at least 2-3 other origins being so much better overall. * * Added a warning to the Shattered Ring origin that Lithoids will face mineral scarcity problems. 18 Badges. Content is available under Attribution-ShareAlike 3. 2. ago. X branch. Reduced cost and time to restore the Shattered Ringworld by 25%. Tomb World Preference gives 60% to every other planet type, and the only ways to get it involve embracing the worm, uplifting a tomb-world near sentient, the distant stars system with the two tomb world primitives, getting. CURRENT GAME: Stellaris: Federations We're playing on Grand Admiral as a Driven Assimilator with the Shattered Ringworld origenWHAT TO SUPPORT ME AND THE CHA. 6. you have to colonize them and then as you remove the blockers the habatabillity goes up. Nevertheless, it is still strong enough of an origin to make this list. Masterful crafters seem to be giving most out of all civics. Featured. The fact that with the Shattered Ring start I can never do anything about the Interloper and the final shattered ring segment even though I could build an entirely new ring from scratch bothers me. Shattered Ring World Shattered Ring origin 100% Habitability; Enables the Repair the Shattered Ring decision. So shattered rings work a tad different now. Shattered Ring sits on the right side of roleplay, but the wrong side of balance. u can rush tech and some alloy to make more habitat and make friend with everyone also u can get some migration treaty from other empire to colonize some planet. 0. 2- Force spawn an empire with ring world origin. When rolling random starting planets, you will always get a planet from size 18-21. Colonise the other two sections and begin removing blockers. This is probably going to swing the mod back from the previous state of "worse than the origin version" to "better than the origin version", but I'm not overly concerned about the balance here. You will gain most your minerals from chomping planets anyways. If. Shattered ring is probably the best for megacorp. This can work against you. No real bonuses, no real penalties. The Ring world Origin is the most overpowered thing in the game, its practically cheating. I would say shattered ring is in bad place right now. By the time you plateau you'll be fixing your other ringworld platforms and snowballing some more. fusei Colonel. Shattered Ring blockers now also provide -1 max districts. Report. 1) the repaired section resets its graphical. The only choices to fix this with buildings are Drone Storage, which give +4 amenities which is barely a band. 5. Worth noting that after the recent 3. Colony designations on ring worlds now provide +10% pop growth and assembly speed (this can be multiplied through planetary ascension). Honestly, Prosperous Unification is probably the most consistently powerful start. Good Morning can someone tell me , the info says Habitability preference set to Ring world. Clear your blockers when you can! One of them rewards a free pop, and several of them reward mineral + alloy. The blockers require specific techs to remove but you'll generally have gotten the opportunity for at least a few of them in the first 50 years of play. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. Also, some loc fixes. Todalio Apr 16, 2020 @ 9:40pm. and the only "luxury" option is Shattered Ring. " That's the only part which talks about repairs. Don't worry about building up or repairing the Ring World in the early game, you won't have the tech for it. 2-3 armys by themselves are pretty much enough to get you through the mid game pretty easily. Now does this mean i can only live on ring worlds ? or if i was to find another planet there is a % penalty ? or would it be just 0% i cant live on anything else Many thanks :)29 votes, 14 comments. Before I can answer this, I should acknowledge that there are 3 different kinds of starting solar systems: random, semi-random, and pre-set. They also introduce new balance problems as Scion, Shattered Ring and Void Dwellers are very very strong. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe event switches the appearance of the starting ringworld to match the shipset selected by the empire, but has no gameplay impact. ; About Stellaris Wiki; Mobile viewThis page was last edited on 28 May 2019, at 23:36. Make a blocker for EVERY segment, instead of only 3 blockers, and make it cost as much as opening an ecu (but something different). Similar to Shattered Ring, you have another special feature, the Abundant Stockpile, which will generate strategic resources to pay for up to 1 of each district after you've built them. If you start as Shattered Ring, you cannot settle these "objects". I wanted to try the shattered ring origin with the changes that I saw in the 3. g. Machine worlds are a terraforming option, and are more about having your existing worlds become more efficient (and less appealing to others), and not about creating more space. Go check out Stefan's channel to see. Not really. (penrose, interstellar, square and great ring) to add blockers similar to shattered ring, and nerfed a bit the. Ok. It got an update in 3. The buildings page says that "The planet must have an upgraded capital and the planet class must match the climate preference of the primary species," though; I'm not sure how that would interact with life-seeded. I played with that start a few times single and in a multiplayer round already. the other two segments should be habitable with a ton of blockers. 20 researchers right from the start is a hell of a head start. Well now you can get three. Ship Debris Broken Shackles origin 300 360 Random technologyThe wiki thinks it is incompatible with shattered ring, but compatible with life seeded. 0 update, Shattered Ring is no longer nearly as strong as it was. Ringworld start still has some good benefits: Access to the 3 strategic resources from start. - ion thrusters. The Unity-Rush/Merchant-Spam build - Guide and 20 year benchmark. ; About Stellaris Wiki; Mobile viewOr use the same species trick if singleplayer. Loading up on research early game is a great idea. With the way things are currently setup, only megacorps and mercantile empires have reliable energy credit source with Shattered Ring, which is okayish, but I have a few suggestions. 4. So you can plant a small colony early on and. The new system makes the other two segments colonizable from the get go-- but at 0% habitability due to four blockers that each reduce habitability by 25%. If you want something OP for the sake of it, just cheat. DA Shattered Ring, as you mentioned, is the top slot. 5 growth a regular planet would easily. Move all your pops off to another system. The two segments that were previously ruined should instead be colonizable "shattered" similar to the segment you start on, but with 4 additional blockers that each reduce max hab cap by 25% (down to 0, no matter what tech and trait bonuses you might have until removed), as well as a blocker that increase all building and district upkeep by. Stellaris - Shattered Ring World Origin - Habitat Spam and WAR - Federations - #14Why not subscribe? Click the bell!Our series featuring the new Federations. I've gotten a Shattered Ring empire up the tech tree far enough to get megastructures (I know, because I rehabbed a Dyson Sphere I found). after the update of Stellaris Evolved, which added a new menu of areas with Gigastructures, after the demolition of mineral extraction areas, they cannot be restored, as well as some bonuses disappear in planetary features. Chance of getting mega structure repair is actually boosted if you have a. * * The Shattered Ring origin is no longer guaranteed nearby habitable planets. An actual update is currently in the works, and as I suspected, the official work on Shattered Ring in the meantime has made it much easier. you can always get a migration treaty and pops from those worlds will let you colonize other. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe Ring world sections that aren't usually available until later are both available with 0 Habitability. It's specially coded that way so that Shattered Origin Machine Empires can't get 3 fully functional rings right away without having to worry about the blockers. I fixed it by replacing lines 378 to 425 of fix_ring_event. teaser: "When you choose the "Shattered Ring" Origin, you'll quickly see what went wrong with the rest of the ring. These segments have a large amount of blockers including some that require advanced technology to clear, but impact the habitability of the segment. png. Start with the Shattered Ring origin and after clearing all blockers from a section, use the Repair the Shattered Ring decision. MrTastix • One Mind • 4 yr. Description [3. Thread starter Morchaste; Start date Apr 13, 2022;. Normal ME on Shattered Ring is next, with Rapid Replicators + Memorialist. 9. Ring world origin should still allow you to colonize whatever your species planet type is. Offices counter most of ring's problems, remaining can be solved with tech and diplomacy. 对该项目的细节说明请添加至相关页面. Celestial bodies may have resources which can be harvested by orbital stations. Shattered Ring does a similar thing, especially since Machine Empires don't care about the penalty to habitability on non-ring worlds, and scrap-mining districts are pretty good for early alloys. All Blockers removed; Nu-Baol Life-Seeding None Gaia World Kept: The planet is populated with 4 Pacifist plantoid pops that have the Agrarian, Communal, Venerable, Delicious and Slow Breeders traits. S. You also get. Lame. Now you can start on one!Remnants gives you a size 22 relic world (although it doesn't get the shattered spire that most relic worlds get, but it would be pretty OP if it did). Not only do you get a ring world but the Cybrex warframe is basically the best army unit I've found yet. Shattered Ring For many players, the Shattered Ring start is one of the best ones for multiple empires. Hovering over the leader will reveal the other veteran class traits. Shattered Ring Question. With this change, you may as well just start on any other origin for a similar experience - either way, shattered ring may as well have just been deleted from the game. Version. Now they both work as Shattered Ring worlds, but with blockers that reduce habitability to represent being more damaged than your home section. 0 (313b) Game Version Orion v3. Shattered Ring. Darktide is Warhammer 40k, which is more like the setting of Stellaris than Warhammer Fantasy (guns and xenomorphs and ships vs. ThePinkTeenager Queen • 2 mo. They have shown us the plans for void dwellers, nerfed, technocracy, nerfed, and shattered ri. reReddit: Top posts of November 2022. One thing you can do is try to clear some of the blockers while it is colonising, which will at least give you some habitability when they start off. Shattered Ring is basicly, with a few exceptions, the same as the 'Ocean paradise', 'Life-seeded' or 'Remnants' origins without the stories, planetary features and other bonuses. HappyMurloc May 11 @ 8:07pm. with recent buff for starbase building u can just spam hydroponic on your starbase for food. 0 unless otherwise noted. The issue with this being that key points of this- minimizing your menial drone inputs and maximizing your complex drones- are basically at odds. The other bonusses of machine worlds (no district limit and -10% housing) are only relevant when your dozen or so planets fill up, so 2280ies at the earliest, if not later. 00Archer00 • 3 yr. Tall Determined Exterminators Guide, great way for new players to learn the game. 9 (aka "Caelum") was released on 2023-09-12 with the checksum 629C. Humanoid Species Pack Added the new Enmity tradition tree focused on making and maintaining rivalries; Added three new species. The mining district aren’t bad on the shattered ring and you can lean into that with alloy miners as a strat. Wiki. Well, they changed Broken Ring World from givin‘ a real Ring Segment with the Ring World districts to a semi Gaia World with 25 normal districts. Stellaris > General Discussions > Topic Details. Having 3 25+ sized planets that have trade districts is kinda powerful. (Image: Paradox Interactive via HGG / Nathan Hart) The shattered ring origin starts you off on a broken ring world megastructure. . Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. Reeks of lazy solution. On top of that if you go spiritualist and try to rush for gas as soon as you can so you can expand on your ring world districts. TL;DR: Shattered Ring is the worst origin; there's absolutely no reason to pick it over any other. As you gain certain technologies (a lot of them are simply tier 2 or 3) you can then clear certain blockers, increasing the habitability. Jump to latest Follow Reply. The "Broken Ring" is so infernally bad, literally the only option is to build. 5. Saving up for terraforming usually takes much longer, unless you're corporate. districts normally provide 10 jobs and 10 housing, so 4 blockers reduces each ring segment to only providing 2 jobs and 2 housing, but only costs 20% the upkeep and base-cost that a fully operational ring would cost. You only need one decently sized ecu and you‘re set, permanent employment/ruthless industrialist cyborg megacorp and go. High King Sverker takes a break from the year's campaign to visit one of Áslaug's friends, the Countess Maria Sophia of Sneeze-cough-and-arkle-on-the-river. You get +20% research and t gets the former relic world. Settle the planet and wait for the colony to establish. There are 4 other blockers that when cleared give 100 strategic resources each. As part of the Custodians’ work on the 3. There are four blockers on the shattered segments that reduce max habitability by -25%. Still though, shattered ring was always ridiculously powerful for tech rushing and then dominating the galaxy after 50 years. Huh. Stellaris. if nothing by 2210-15 start again until you get a good game. Shattered ring start empires have 0 habitability on their "guarantied habitable worlds" shattered ring segments. Getting basically no bonuses but still being able to colonize from the start of the game is still better than Shattered Ring, which actually penalizes you for no advantage until you get Mega-Engineering and 10,000 Alloys. There are special blockers there you. The ring world requires a bit more to get a resarch district to open. Report. Stellaris is a game of snowball and. This article has been verified for the current PC version (3. 例如:“异种保护区”(建筑)的特殊说明请在“建筑”页面下修改. 9. Shattered Ring+ Merchant Guild+ Shadow Council + Fanatic Xenophile + Thrifty+ Mercantile tradition tree. The project shouldn't cost too much (maybe like a T2 or T3. they make it openable by giving you a blocker to clear that GIVES you the cost for the research segment, which is hundreds of a rare resource. 1. Thread starter MrFreake_PDX; Start date Oct 13,. As for my experience, it seems that the Robot with Shattered ring origin experience malus from low habitability on the two wrecked sections, except for the pop. We are ROBOTS who were once the servants of an organic species that was destroyed by a devast. * The Shattered Ring starting segment is now a size 25 habitable world with normal districts. aroddo. No no no I mean they changed them in the patch. But disticts and blockers are still broken. Shattered Ring origin 500 360 400 Minerals 100 Exotic Gases, Rare Crystals or Volatile Motes These ancient and decrepit tunnels have never been fully explored or cleared. another one that's satisfying as playing shattered ring origin with humans with my in-game RP story being the last remnants of the terran empire coming back as cyborgs to repair the ring and spread out through the galaxy searching for Lost Sol. They have a number of blockers that lower habitability cap and energy consumption, this even works on robots. You should also be able to buy strategic resources from the market once you acquire any of a resource, including by clearing the blockers. Prior to the addition of Origins, Ringworlds were incredibly rare. Expansion and Discovery are really good economic leads for Shattered Ring, Domination is a must-have for slaver empires due to how Workplace Motivators and. If you just duplicate this for the other 2 shattered ring sections too then you'd have your 2 "guaranteed habitable worlds". Housing, Generator, Trade, Industrial and Farming districts present will convert to Ringworld Districts at a 5:1 ratio when the Ringworld is restored. Repair the two damaged ring world sections of the Shattered Ring. May 20, 2022 Jump to latest Follow Reply Description Shattered Ring origin: impossible to repair the two sections without Mega Engineering tech [3. g. Leaders can have multiple veteran classes via traits but the UI will only display the first one. Under one rule is really fun. In contrast, the shattered ring start would need 6 Scrap Miners, which means 3 districts, and generates 6 alloys plus 12 minerals. Can't build segments in early game as Shattered Ring origin? I'm having trouble with the shattered ring origin. i wish they would add a "ringworld sol" variant of. Shattered Ring+ Merchant Guild+ Shadow Council + Fanatic Xenophile + Thrifty+ Mercantile tradition tree. It is 0% hab for everyone, even machines and you can clear blockers reducing it. * Added add_blocker effect (which unlike add_deposit will let you have control over which deposit. Later you conquer them and set the ring world as your capitol. 5 from capital. Repairing Shattered Ring Segments now qualify you for the Galactic Wonders AP. Having some small mercy habilitation would be a nice start. So I would like to suggest a way to restore the ring. Numistic Shrine now provides 4 Numisitic Priest jobs (was 2 Priests and 2 Merchants). Ship Debris Broken Shackles origin 300 360 Random technologystarting system (solar system initializer) modding help needed. so there is literally no benefit to going Resource Consoldiation. Paradox Forum. The special ones require various early game techs to remove. Origins can add many things to your game, from special interests in robotics, to creating a paradise, to blowing up the planet only 50 years after your society began. Shattered Ring with Guaranteed Habitable Worlds? Thread starter MD. Mouse over Habitable Section D or B. I am surprised you are having issues but I also understand. Members. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. Shattered ring start empires have 0 habitability on their "guarantied habitable worlds" shattered ring segments. the gaia world gives you +10% resources, +10% happiness and fewer tile blockers right out of the gate. Agrarian Idyll and Machine Intelligence empires gain 1 additional housing from each resource district, while Hive Mind empires gain 1 additional job. These segments have a large amount of blockers including some that require advanced technology to clear, but impact the habitability of the segment. The ring world habitability on shattered rings actually modifies the habitability cap. or a pop while also adding a "Lithoid Devastation" blocker to the planet, which reduces its maximum districts by one. Clear the blockers, spam labs. Explorer (Subclass) subclass_scientist_explorer. Maybe something like deep core mining (the 3rd +20% minerals from jobs tech) to clear the crumbling mining tunnels, and giving. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. i am fine with all perfect worlds having pop growth bonuses, as that was a complaint people had when pop growth was reworked: gaia, ecu, and ring. The number of resource districts that can be built is limited by planetary features, except under certain conditions, such as on Hive Worlds, Machine Worlds, and Shattered Ring Worlds. Shattered ring is good for robots, but garbage for non-robots (almost a robot only Origin) imo. Expected. All Blockers removed Gestalt Consciousness unless Rogue Servitor; Repair the Shattered Ring 3600 10000 Ring World No features: Districts are converted into Segments at a ratio of 5:1; Mineral Purification Plants and Mineral Purification Hubs buildings are removed; Shattered Ring World Mega-Engineering technology; All. I have my habitable worlds set to 2Good Morning can someone tell me , the info says Habitability preference set to Ring world. You can still get research districts after you clear all the blockers and then repair for muchos alloys. Or you can choose Shattered ring or Void dwellers origins, but the first one is far less op after the nerf in the previous patch, while the second one may be a bit difficult to manage. 5 growth for normal empires (only guaranteed planets, probably more realistically 14 or so). ago. 3 25 size planets can be a strong start so adding lots of shattered rings blocker can be good counter. ThePinkTeenager Queen • 2 mo. Shattered Ring does a similar thing, especially since Machine Empires don't care about the penalty to habitability on non-ring worlds, and scrap-mining districts are pretty good for early alloys. An immense band encircling the system's sun. Either change the tech requirement for the blocker, or maybe make it so ONE of the potentially three ring segments you get has generator districts instead of trade. Reply. Right now the Shattered Ring Origin start just feels like you're on a "meh" quality 25 planet. Please read through the new rules for the forum that are an integral part of. The benefit though are mineral deposits ( 2 x 15 mineral deposits ) you can extract from the ruins and the planet". Ringworld origin, blockers on secondary broken segment unfixable? : r/Stellaris. Everybody knows that this makes no sense on so many levels: The player will remove and clean up everything within a star-system in order to build a completely new ring-world. There is no real tension between getting machine worlds or getting ringworlds, you can happily have both. With this change, you may as well just start on any other origin for a similar experience - either way, shattered ring may as well have. Honestly, Prosperous Unification is probably the most consistently powerful start.